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Blood Strike Update Announcement (May 9, 2024)

2024.05.09

[New Weapon]
The MP5 is one of the most iconic and widely used SMGs in the world, known for its exceptional accuracy and reliability due to its roller-delayed blowback mechanism. This beloved weapon will be introduced in the new Strike Pass. Don't miss the chance to give it a try!
 
[Optimizations]
1. [Vehicle - ORV]
We have added a fuel limit to ORVs. This is to prevent ORVs from roaming the map without restrictions.

2. [Ranked Battle Royale]
Added 3-player mode for Shutter Island in Ranked Battle Royale. Team up with two of your best comrades and gain an advantage with your exceptional teamwork!
Optimized the mode selection interface, making it easier to select the Shutter Island map in Ranked Battle Royale.
  
[Combat Optimizations]
1. We have added a fuel limit to ORVs. This is to prevent ORVs from roaming the map without restrictions.
2. Added an "Auto-open Parachute" option. Players on mobile devices can access this option through [Basic] → [Advanced], while players on PC can access it through [Gameplay] → [Controls].
3. Fixed an issue where projectiles and their sound effects did not match under high latency.
4. The HUD will now be hidden when inspecting. Enjoy admiring your weapons without any obstructions!
5. Optimized the conditions for the "Without Dying" missions. Missions of this type can now be completed simultaneously.

[System Optimizations]
1. Added 3-player mode for Shutter Island in Ranked Battle Royale. Team up with two of your best comrades and gain an advantage with your exceptional teamwork!
2. Optimized the mode selection interface, making it easier to select the Shutter Island map in Ranked Battle Royale.
3. Optimized the sensitivity settings. Players can now input the sensitivity value they desire.
4. Personal Info will now display weapon modifications and custom appearances.
5. Added a Claim All button to make it easier for players to claim rewards.

[New Arrivals]
1. [RAN - Rave]
Dance to the pulsating rhythm!
The first-ever Eternal Striker skin, Rave, and RAN's exclusive execution, Ice Burial, make their stunning debut! Encase your enemies in ice as you groove to the music!
2. [M4A1 - Apocalypse]
Get ready for the instrument of the apocalypse!
The new Ultra skin for the M4A1, Apocalypse, will be available on May 10, 2024, via the Ultra Stash!
3. [HANK - Beach Party]
Prepare for the upcoming Legendary skin, Beach Party! Join HANK for an exciting beachside party and bask in the sunshine!

[New Strike Pass]
Welcome the third season with a new Strike Pass starting May 15, 2024! Upgrade your Strike Pass to receive the new MP5 for free! Purchasing the [Elite] or [Elite+] Strike Pass will give you the new Legendary "Lava" skin for MP5 and Kala and numerous awesome rewards!
 
[Bug Fixes]
1. Fixed an issue where custom keybinds did not take effect on PC when marked.
2. Fixed an issue where the teammate info would be displayed abnormally for players on PC.
3. [Shutter Island]
Fixed an issue where the sound effects of footsteps were incorrect when stepping on certain parts of Shutter Island.
Fixed an issue where chests would spawn inside scene components.
Optimized the performance of Shutter Island.
Fixed an issue where players might spawn inside scene components.
Fixed an issue with one location in the [Shutter Island - Port] where players could move beyond the intended boundaries.
Fixed an issue where the floors of some houses would flash severely.
Fixed an issue with one location in [Shutter Island - Residential Area] where the collision would not match the actual model.
4. [The Valley]
Fixed an issue with one location in [The Valley - Arena] where players were able to view enemies behind scene components.
Fixed an issue with two locations in [The Valley] where players could move beyond the intended boundaries.
Fixed an issue with one location in [The Valley - Lumber Mill] where players could move beyond the intended boundaries.
Fixed an issue with one scene component error in [The Valley - Port].
Fixed an issue with one scene texture flashing in [The Valley - Power Plant].
Fixed an issue with two misplaced shop locations in [The Valley].
5. Other Maps:
Fixed an issue with two scene component errors in [Storm Peninsula].
Fixed an issue with one location where throwables could go through barbed wire in [Logistics Center].

Thank you for your love and continued support! We hope you enjoy every moment in Blood Strike like we do!
 
Blood Strike Development Team

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