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1st Anniversary Version Update Notice

2025.03.27

【Anniversary Celebration Event】
Blood Strike 1st Anniversary is officially live! Log in to claim the Anniversary Eternal Weapon Skin [FAL - Evolved Draco]! On 3.30, you can also claim the Ultra [JET - Blackout Bomber], along with Limited-Time Gold, Legendary Camo, and a sea of other rewards! Join TOTAL EVO and grab all the rewards! The Anniversary Limited [FAL - Evolved Draco] will be removed on 4.10, so Strikers who haven’t obtained it yet, hurry up and don’t miss out!
-3/27 【Share to Win Smartphone】 Share the event page and log in on 3/30 to obtain the requirements for the draw. REDMI NOTE 14 is waiting for you!
-3/30 【JET Ultra Skin】 Log in on March 30 to claim【JET - Blackout Bomber】, a free Ultra Skin is waiting for you!
-3/30 【Active Skin Return】 Limited-time return of past active skins, including several early limited skins. Grab the last chance to obtain them, or you’ll have to wait another year!

[New Map]
Now, Strikers have arrived at JACK’s hometown, "Shootout District," with him. Engage in fierce battles within the city’s narrow streets, but be wary of enemies climbing onto the awnings to ambush you. "Shootout District" is now available in "Hot Zone" and "Weapon Master" modes. For modes currently only available in Custom Rooms, "Big Head Mode" and "Sniper Mode" can also select this map.

【EVO and Regular Skill Adjustments】
Thank you to all Strikers for your continued interest in EVO gameplay.
We noticed that some Strikers' skills could perform better, such as Jet's EVO Skill needing stronger enemy target indicators, and we also noticed the issue of Kraken's EVO Skill being difficult to counter.
To optimize the combat experience, we have made some balance adjustments and skill performance optimizations. The specific changes are as follows.
1. Blast's EVO Skill: The second batch of grenades now deals 25→35 damage, and the third batch deals 10→25 damage. The second and third batches now also display a red outline upon explosion.
2. Added friendly and enemy indicators to Jet's EVO Skill Casting Interface, making it easier to identify targets.
3. Kraken's shadow area expansion time increased from 0.8s to 1.2s, and its duration reduced from 15s to 10s. Fixed the issue where its totem failed to correctly highlight enemies and the problem where the totem couldn't be destroyed.
4. Emma: EVO Charge interval increased.
5. Val: EVO Charge interval reduced, scanning once per second.
6. RAN: Blizzard now deals 15 damage every 0.5 seconds instead of 10 damage per second, and the radius has been expanded from 7.5m to 10m.
7. Hank: Command Vehicle health increased from 300 to 500.
8. Spike: EVO Charge Interval reduced, and Illusion duration changed to 15 seconds.
9. EMT: Using the Bio Beam will now simultaneously heal yourself, and the delayed follow of the Bio Beam has been canceled. The damage/healing per instance has been increased from 10 to 20.
10. Kainda: Targets hit by the Energy Falcon will be highlighted in Red.
11. Optimized the release logic of Emma's Beetle Drone.
12. Added icon prompts for the Scare Boxes placed by JACK, making it easier for Strike players to detect Scare Boxes placed by allies or enemies.

[Weapon Balance]
Galil
Increased range, enhancing its long-range combat capabilities.
· Range 18m → 25m
FN2000
Improved FN2000's fault tolerance and basic strength in close-quarters combat.
· Chest & Abdominal Damage: 17 → 18
· Limb Damage: 16 → 18
Magnum
Enhanced the combat effectiveness of the Magnum revolver at medium and long ranges, increasing its versatility in different combat scenarios.
· Magnum - Tactical Action: Hip Fire Accuracy slightly improved.
· Magnum - Single Action: Hip Fire Accuracy slightly improved.
·Magnum - Hunting Barrel: Range moderately increased.
PKM
Enhanced its firepower suppression effect, strengthening its counter-sniper capabilities.
Vector
· Limb Damage: 19 → 15
Origin-12
· Upper Chest & Lower Chest Damage: 33 → 30

[Matching and Ranked]
We have noticed the ongoing player feedback regarding matching fairness. We have initiated a long-term specialized study on matchmaking, aiming to ensure players are matched with teammates/opponents of similar skill levels as much as possible.

[New Arrivals]
1. Introducing the new Eternal AUG Weapon Skin, [Empyrean], descending with divine radiance! The gun body flows with molten gold light, breathing and transforming black and white wings, revealing black and white radiance with the alternation of day and night; bullets pierce through time and space, tearing the battlefield with holy judgment, and the residual wings flow like divine oracles. On April 2, the Empyrean Limited Loot opens, forging the eternal divine patterns and the breathing wings into a holy chapter!
2. Introducing the new Ultra Melee Weapon, Shuriken - [AZURE THUNDER], arriving with the fury of thunder! The triple thunderblade flows with dark blue electric arcs, and when inspected and folded, it bursts with thunderous trajectories, each spin like a thunderstorm incarnate; On April 4, the AZURE THUNDER Ultra Stash officially launches, and the lightning residuals between the folding blades will engrave the thunderstorm!
3. Introducing the new Ultra M700 Weapon Skin, [Sinner], with its body engraved in infernal patterns, embodying the paradoxical aesthetics of sin and redemption! The alloy base is intertwined with golden thorn reliefs, and the entire weapon is enveloped in boiling golden light, resembling the mythical holy artifact that purifies the world's filth. Witness the ultimate aesthetic of sin and punishment with the Sinner Ultra Stash on March 28!
4. Awaken the future! The Ultra M4A1 Weapon Skin, [Apocalypse], with its body flowing with colorful light, returns with a storm of futuristic technology! From April 6, this conceptual skin blending interstellar prophecy and cutting-edge tech makes a LIMITED-TIME RETURN!
5. Cataclysm Activated! Matte black body integrated with a blazing energy core, firing trails dragging the light traces of a future wasteland! The Ultra MP5 Skin - Cataclysm will relaunch on April 9th for a limited time!

[Shop Update]
New vehicle skins and parachute skins are now available in the MALL. You can purchase them in the [MALL - Collection] section to showcase your style in battle!

[In-Match Optimizations]
1. Optimized the movement direction judgment when players are on ropes.
2. Now, when entering Climb from a Sprinting state, the action will be completed at a faster speed.
3. The mobile version now includes a Quick Airdrop Cache setting, which can be enabled in [SETTINGS] - [Basic].
4. The new Mark Cache is now available, allowing for quicker tactical communication with teammates.
5. Now, players can head to the Training Ground to warm up during the team preparation phase.
6. In the Training Ground, you can use and familiarize yourself with each Striker's EVO skills.
7. Custom Room - BR Mode now includes the option to Enable EVO Skill.

[System Optimizations]
1. Optimized the sorting logic in the [MALL - Collection] section.
2. Optimized the effects when selecting Striker Skins during a match.
3. The "100 Million User for 100 Billion Gold" event now includes Invitation Codes. If players find it inconvenient to click the link, they can enter someone else's Invitation Code in the [PC] event interface to complete the binding, helping both parties claim rewards.
4. We have set different Armor and Move Modes for the dummies. You can modify them according to your needs.
5. You can now change Weapon Skins and Melee Weapons in the Training Ground. Modify your Outfit and see the effects immediately in the Training Ground!
6. Hot Zone Mode has now been added to Custom Rooms. Invite your friends for a thrilling match!
7. Optimized the replacement logic for players purchasing multiple weapons consecutively from the same vending machine. Now, weapons purchased from the SHOP will be prioritized and retained.
8. Optimized the default naming of the LOADOUT BACKPACK to [Main Weapon Name & Sub Weapon Name].

【Ethan Alien Walker Fix】
1. Cleared the evil spirits residing in the wings, preventing them from unexpectedly flapping wildly during the match.
2. Purified the evil thoughts of the Alien Walker to fix an issue where, under extreme conditions, multiple Alien Walker skins would appear in the Skin Select Interface.

【Bug Fixes】
1. Fixed an issue where Ethan's Protection Bulwark cooldown was not displayed correctly.
2. Fixed an issue where, under extreme conditions, players would still be burning after being killed by Nacho's Inferno and respawning.
3. Fixed an issue where, under extreme conditions, Ran's Blizzard indicator was not displayed correctly.
4. Fixed an issue where, under extreme conditions, Zero could infinitely use Shadowstrike.
5. Fixed an issue where, under extreme conditions, Jet's EVO Skill Effects were displayed incorrectly.
6. Fixed an issue where, under extreme conditions, Jet's EVO Skill did not deal Damage correctly.
7. Fixed an issue where, under extreme conditions, Nacho's EVO Skill Effects were not displayed correctly.
8. Optimized the audio playback effects for some EVO skills.
9. Fixed an issue where, under extreme conditions, Blast's EVO Skill Animation was not displayed correctly.
10. Fixed an issue where, under extreme conditions, Blast's second Primary Skill Charge would replace the EVO Skill.
11. Fixed an issue where, under extreme conditions, players continued to take Damage after leaving Ran's Blizzard area.
12. Fixed an issue where, under extreme conditions, Ethan's LIGHTBLADE was not displayed correctly during the execution of Shadow Severance.
13. Fixed a bug where Nova & Emma's EVO Skill did not consume skill usage counts.

Thank you for your continued support, Strikers! Stay tuned for more exciting content in future announcements!
Blood Strike Development Team

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